Spell is an offensive ability that deals damage to targets based on damage defined by a skill gem. Skills that deal spell damage have a Spell gem tag. Spell damage is one of four damage sources. Jan 28, 2020 Posted: Thu Apr 26, 2018 5:30 pm Post subject: Do Phantasms Interact With Volley Support In PoE? Any recommendations on the 4 best supports for Frost Blades + Phantasms. Unless you're using mages you're not going to get useful links. Spok is absurdly useful, but it's fairly niche and should only be used with skeleton mages or proj spell. Sep 23, 2019 -Enfeeble makes them do less damage and crit less.20 Phantasms all dealing 100% cold spell damage. No accuracy needed!.Full use of Elemental Equilibrium's juicy -50% to Cold res!.Triad Grip unique gloves make our Phantasms deal 100% cold damage. Adds 7 to 10 Cold Damage to Attacks. 25% increased Lightning Damage. There is no such division. They do 'attack' physical and fire damage. There are attack and spell skills, and skills do fire, ice, lightning, physical, or chaos damage. There's also a difference.
![]()
in Mesmer
![]()
This build has made me over 50 gold through just randomly queuing. My secret? Spam your Phantasms until you break all target limits and melt anyone.
Optional choices:
Harrier Amulet if you prefer healing more over critical chance. Not much of a difference, aside from healing.
Illusionary Defense can be uses too for a 25% damage reduction throughout combat. Though, Chaos Storm on Signet is nice for CC/Conditions.
Have fun!
Hello, welcome to the game; I main Elementalist, Vingam Securis.
Poe Phantasm On KillComments
Sign In With Your GW2 Account or Register to comment.
Hey! You will be signed out in 60 seconds due to inactivity.Click here to continue using the site.
Home >Bestiary >(Bestiary) By Type >Undead >
This entity appears as a translucent humanoid with faintly discernable facial features twisted and corrupted by evil. Its arms are long and thin and trail off in wisps of immaterial matter.
Phantasm CR 8
XP 4,800
CE Medium undead (incorporeal) Init +9; Sensesdarkvision 60 ft.; Perception +21; Aura desecrating aura (10 ft.), unnatural aura (30 ft.)
DEFENSE
AC 18, touch 18, flat-footed 13 (+3 deflection, +5 Dex)
hp 114 (12d8+36 plus 24) Fort +11, Ref +11, Will +12 Defensive Abilitiesincorporeal; Immuneundead traits
OFFENSE
Speed fly 60 ft. (perfect)
Meleeincorporealtouch +17 (1d6+2 plus energy drain) Special Attacksenergy drain (1 level, DC 19), possession
STATISTICS
Str –, Dex 21, Con –, Int 15, Wis 15, Cha 16
Base Atk +9; CMB +9; CMD 24 FeatsAbility Focus (possession), Alertness, Blind-Fight, Great Fortitude, Improved Initiative, Weapon Focus (incorporealtouch) SkillsBluff +15, Fly +28, Intimidate +18, Perception +21, Sense Motive +21, Stealth +20 Languages Abyssal, Common
SPECIAL ABILITIES
Possession (Su)
Once per round, by making a successful incorporealtouch attack, a phantasm can merge its body with a creature on the Material Plane. This ability is similar to a magic jar spell, except that it doesn’t require a receptacle. If the attack succeeds, the phantasm’s body vanishes into the opponent’s body. The target can resist the attack with a successful Will save (DC 21). A creature that successfully saves is immune to that phantasm’s possession ability for one day.
A possessing phantasm automatically deals one negative level (from its energy drain ability) each round. A possessed creature can attempt a Will save (DC 19) each round to force the phantasm out of its body. If successful, the phantasm is ejected from the host and cannot attempt to possess the same host for 1 minute. If turned or subjected to a dismissal spell while possessing a host, the phantasm is likewise ejected. The save DCs are Charisma-based.
Phantasms Do Spell Or Attack Dmg Poe 1
ECOLOGY
Environment any
Organization solitary or gang (2-5) Treasure none
Phantasms are malevolent and sinister spirits that delight in the destruction of good-aligned creatures. While many undead creatures are the undead form of once living creatures, phantasms have no real material connection to living creatures; they are spirits born of pure evil. They are most often found haunting ruined temples or churches dedicated to evil gods, or dungeons constructed by evil creatures; any place where the stench of evil permeates the very air.
Phantasms are sometimes employed by other, more powerful undead, such as liches or vampires, though for the most part they are solitary creatures (though sometimes they are encountered with other phantasms). Phantasm gangs, while rare, work together to bring about the destruction of their foes, using their abilities to destroy and corrupt as many opponents as they can.
Phantasms appear as translucent humanoid-shaped creatures with faintly discernible facial features resembling a human face twisted and corrupted by evil. Hair, if present, is formed of the immaterial stuff the phantasm is composed of. Their arms are long and thin and end in wisps of the very stuff they are made of. Likewise, their lower torso trails off into the same misty substance.
Poe Summon Phantasm Build
A phantasm is a dangerous foe because of its ability to possess and control a living creature. It begins battle by attempting to possess a foe, and if successful, it then controls the host like a puppet. In addition, while possessing a foe, it is constantly sapping its life energy. When the host is destroyed, the phantasm leaves the body and attempts to repeat the process with any aggressors still around.
Phantasms Do Spell Or Attack Dmg Poe List
Phantasm from the Tome of Horrors Complete, Copyright 2011, Necromancer Games, Inc., published and distributed by Frog God Games; Author Scott Greene.
Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2020
Categories |